Sonar 6 producer edition key


















Cakewalk Sonar Producer Edition v7. Cakewalk Sonar Producer Edition v5. Cakewalk Sonar Produce Edition v6.

Advanced Mp3 Home Studio v2. Sonar Cakewalk Producer Edition 8 and 8. DataDirect Stylus Studio. Sonar Producer Edition 8. Sonar 8 producer edition trial. Sonar 7 producer edidion trial. Cakewalk Dimension Pro v1. Cakewalk Music Creator 2. Cakewalk Pyro AudioCreator v1. Cakewalk Pyro Plus 1. For my money, the jury is still out on the audio benefits most people will be able to perceive in working at bit, but if you work in a very high-quality acoustic environment with high-end components in the rest of your signal chain, it's obviously nice to have the option.

While Sonar 5 Producer Edition introduced a number of new virtual instruments, with Sonar 6 there is only one: Session Drummer 2. At first sight, the instrument looks a little underwhelming but, behind the rather dark and staid front end, there is a very competent virtual drummer.

In essence, Session Drummer 2 uses velocity-sensitive multisampled drum sounds triggered by MIDI drum patterns, and the plug-in comes provided with a variety of different drum kits and MIDI patterns in a range of musical styles. These are organised into a series of 'style' presets that, when loaded, include both the drum samples and eight different MIDI patterns labelled A to H. Rather like Drumcore 2 , when you have auditioned and found a pattern that you like, this can be dragged and dropped into a suitable MIDI track, so that you can build and edit your complete drum track in Sonar 's Track View.

The VC64 Vintage Channel plug-in. Users can, of course, record their own patterns or use third-party MIDI drum patterns to trigger the samples in Session Drummer. The included samples can be mixed and matched between kits and, according to the useful video tutorial for Session Drummer available on the Cakewalk web site, users can also load their own samples into the instrument — although you are left to work out how to do this for yourself, as there is currently no written documentation for the plug-in.

Individual samples can be auditioned via the on-screen icons, which simulate velocity-sensitive response based upon where you click on them. Session Drummer 2 also features up to eight stereo outputs, and the number beneath each drum icon can be grabbed and adjusted with the mouse to assign a particular drum group to a specific output.

This adds considerably to the processing options that you then have in the Console View for treating the drum sounds. Cakewalk's web site suggests that there are expansion packs in development for Session Drummer 2. That said, what is supplied is very good indeed and Session Drummer 2 certainly scores in two key areas: it is very easy to use and it sounds great.

As a long-term Sonar user, I was keen to try out the new features in version 6, and find out whether the big-ticket items are worth the price of admission. There are several of these in Sonar 6 , and two in particular intrigued me. First was the new 'vintage' plug-in from Kjaerhus Audio. In comparison to Cakewalk's native and Sonitus effects, VC64 is definitely more uptown.

There are two compressors and EQs for each instance, so it is possible to do 'push me, pull you' type compression — both raising the floor and squashing the top of a track. The EQ uses a Pultec-style algorithm that both boosts and cuts at the frequency choice. Both the EQ and compression sound great but are CPU efficient, so you can use them as track effects without your computer hyperventilating. The EQ works nicely in conjunction with the Sonitus track EQ, using Sonitus to scoop out the bottom or notch stuff in or out while VC64 adds 'oomph' and general analogue gravitas.

It sounds good on tracks; it sounds good on a master buss. But if you already have a nice collection of top-shelf plug-ins, VC64 is hardly the reason to upgrade. ACT brings the programming that would usually go into setting up a hardware controller to Sonar itself. And, as it turns out, a DAW is the perfect place to coordinate controller info with software.

You've already got a screen to make it easy, and why pay for extra processing power when your computer has plenty to spare?

With a little work, I soon had eight audio tracks and the master out mirroring the knobs. Not as good as faders, but still better than a mouse. Then I pulled up a synth and tried to hook it in. The Synth Rack now includes its own set of knobs, which can be assigned to any MIDI-controllable feature of the synth and then routed back to a hardware controller. Not quite Minimoog territory, with a knob for each feature, but a little forethought can put your favourite synth features under tactile control.

Only afterwards did I realise that the old Generic Control Surface template I used also changed track volume, which was too much of a good thing. However, the newer ACT Property page automatically switches the hardware to control whatever is in focus in Sonar without any such embarrassing doubling, so it was back to the drawing board for me.

I've already proved ACT isn't idiot-proof and requires more work than one imagines at first glance, but it still works. So now, after upgrading to Sonar 6, I have to start pricing a new fader controller to make full use of it. That's progress for you. Alan Tubbs. Even those audio applications that once served a very specific purpose, such as Pro Tools and Acid Pro , are gradually introducing features to widen their appeal as 'all-in-one' digital audio workstations for music production.

Given this broad similarity in terms of features, how does someone buying into the upper end of the sequencer market for the first time make a decision — and, more specifically, should they be buying Sonar 6? Session Drummer 2: the rather bland look hides a very respectable virtual drummer. Unfortunately, I don't think there is no simple answer to this question. Of course, there are issues of Mac vs PC and, if you already have a platform preference, then this will narrow down your initial choices.

All of these applications are capable of serious music production and, for the vast majority of users, they are stuffed full of exotic features that might never get used just as your average word-processor is in their own music-making.

The bottom line is that all these applications can get the job done, so the important issues in making a choice may be cost and personal preference in terms of the workflow and user interface provided. For potential new users, some time needs to be spent on auditioning these various applications — either via a retailer or a friend who already runs one or more of them.

This is the only way to get a feel for which one is most comfortable for you. Whichever sequencer you adopt, there is a real learning process to go through before you are using it to its full potential, and this is perhaps the key point if you are already using one of Sonar 6 's competitors.

Excellent though Sonar 6 is, I'm not sure that it is going to tempt, for example, existing Cubase users to switch. The differences between the bells and whistles of these two high-end applications will simply not be great enough to make most users consider negotiating the new learning curve. I think the issue is likely to be more straightforward for existing Sonar 5 users. I'm perhaps less convinced that this release will persuade some Studio Edition v5 users to move up to Studio Edition v6.

It is more than capable of turning a decent PC and audio interface combination into a sophisticated recording workstation. For those just buying into the software studio approach, Sonar 6 fully deserves to be auditioned alongside the obvious competition. Intel Pentium 4 2. For some further background on the more established features, the following would be worth revisiting: Sonar v1 June Sonar v2 June Sonar v3 February Sonar v4 January Sonar v5 December Producer Privileges As with earlier versions of Sonar , version 6 of the Producer Edition contains a number of features not present in the more affordable Studio Edition.

Customer Service One thing that software manufacturers often seem to be accused of is ignoring requests for features or changes from users.

Clicking "My Account" - upper middle of page 4. Creating an account and logging in. I assume the system matched on my e-mail address because it listed my 5 or 6 purchases back as far as Sonar 2 - and my physical address has changed. Tom Roussell [Cakewalk]. If you ordered through the Cakewalk Online Store, you can login to the store and retrieve your serial number and registration number. Oops, I see Ted already posted this info. Good job, Ted! Thanks for the info Tom. Something like: 1.

It might help. This upgrade has been a most frustrating process. I've been a registered user since version 4. It has taken me two months to upgrade. Emails were simply never answered. The and phone numbers to Cakewalk do not work from Canada. Calling long distance to Boston left me on hold twice I'm a sucker for 60 minutes each time listening to what a great company Cakewalk is while I'm on hold. I finally got the second blast email offering the upgrade packages and again ordered through the now repaired store.

I must say it did arrive quickly.



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