Connect and share knowledge within a single location that is structured and easy to search. I played a game of Carcassonne last night with some friends, using amongst other expansions, the river. Their "house rule" was that both the river Source and Lake tiles do NOT wrap around: on each tile there was a corner that they designated a boundary between one pasture and the next.
I'm pretty sure that in my edition of the rules it specifies that these tiles DO wrap. But I'm not a rules lawyer, I'm perfectly happy to play a variant, as long as it's clearly stated from the outset! They had another rule for playing with the river, though, and in this case I realize I have no idea whether it's "official" or not: neither the Source or the Lake tiles counted as a "turn", so in both cases no meeple could be placed, and the player whose turn it was drew another tile.
Does anyone know for sure whether the Source and Lake tiles "count" for the purposes of taking a turn? I can't even remember whether the starting tile from the basic game "counts", right now Remove the special starting tile from the game. Instead, begin the game by laying the spring that starts the river. Set aside the lake tile and shuffle the remaining 10 river tiles face down and draw from these before drawing from the tiles from the normal game.
These tiles are played and followers may be played as in the normal game with one exception: a river tile may not be placed so that the river makes a "U" turn. Followers may not be placed on rivers. Once these 10 river tiles have been played, the next player plays the lake and then play continues with the normal tiles.
In regards to the Source and Lake, we've always played that they connect in all directions. The following links seem to back this up:. It also tended to create two distinct sides of the board so we had to actively engage in interaction instead of it being more fluid. When we started out, we enjoyed the wide-open play style that The River offered but over time we grew to enjoy the tight quarters the starting tile provides now.
I do think The River is great for teaching new players how to play as not only does it create a wide open landscape, it also introduces players to all types of tiles available in the base game before the real game kicks off.
The rules upkeep is minimum. Just a guy that wants to talk about board games more than his significant other tolerates. View all posts by Two off the Top. You are commenting using your WordPress. You are commenting using your Google account. You are commenting using your Twitter account. You are commenting using your Facebook account. Notify me of new comments via email. Notify me of new posts via email. Twitter Instagram. Share this: Twitter Facebook. Like this: Like Loading Author: Two off the Top Just a guy that wants to talk about board games more than his significant other tolerates.
The original rules for The Count of Carcassonne included the following clarification: "If the river is being used, then the source tile should be placed next, and in such a way that the river leads away from the city. The players should place the river tiles so that the river flows away from the City of Carcassonne so as to avoid placement problems.
As indicated above, this is no longer the recommended approach. Instead, one should always remember the rule from the basic game: "In the rare case that a tile cannot be placed anywhere, it is removed from the game, and the player draws another. An interesting corollary of this is that the river does not have to be finished: if it is impossible to do so, you do not have to place the final lake tile, and a permanent gap in the playing field might arise which could, of course, subsequently be filled by an abbey from Exp.
This clearly has consequences beyond combining the two expansions mentioned. Though the rules still say that U-turns are not allowed, resolving such issues is now much more straightforward—no more need to defenestrate players who insist on making awkward tile placements. And it helps considerably in establishing what a game of Mega-Carcassonne should look like. Of course, some people will object that this rule destroys the aesthetics of the playing field.
They might be right, and they are free to adopt a house rule which is more comfortable to them. But for the rules lawyers among us, this rule is an important development. Some of the tiles have a small illustration on them. The letters in brackets show which illustration is on each tile:. Moreover, some tiles present additional features indicated in bold, some proper of River II source, fork, and lake , some others serving as tie-in with other expansions inn, pig-herd, and volcano.
For Icons licensing and explanation please visit Icons page. From Wikicarpedia. Other languages:. Expansion symbol for The River II. Changes to the 20th Anniversary Edition The rules for the 20th Anniversary Edition stay the same but the roles of some meeples have been updated: Highwaymen become female travelers Knights do not change Monks are also referred to as nuns Farmers become female farmers Publishers have followed the new roles provided in the rules by HiG , although some of these changes are not noticeable in other languages.
The setup of The River requires to set aside the source 1 , and the lake 2. The setup of The River II requires to set aside the source 1 , the fork 2 , and the lake with a volcano 3. The setup of the 20th Anniversary River requires to set aside the source 1 and the two lakes 2 and 3.
Placing a tile. Example 1: Forbidden placement with an immediate U-turn. Placing a meeple. Example 4: Possible layout of the 20th Anniversary River. Tile featuring an inn with a yellow roof instead of red in River II. Lake tile featuring a volcano in River II.
Pig-herd in River II. Answer: The pig-herd tile only counts in connection with farmers, not the barn. Additional comments The question of how to combine the various "starting" expansions of Carcassonne is a longstanding one, and HiG has changed its mind several times. G Garden.
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